A refreshing rest was well received after the extensive and exhausting meeting with the Conclave leaders. In the morning, the group was ready to face new challenges ahead and met with Devarre once again. He confirmed that Conclave scouts at returned from Dead Man’s Drop and reported an army was present there…but no longer so. It was very quiet at the falls, but the most concerning fact was that the basin the twin falls empty into was much lower than it should be, as if the falls were filling it up once again. Devarre commented such a thing should not be possible; such a large volume of water does not simply disappear, literally overnight. Extremely concerned but undaunted with the task ahead, Devarre confirmed the group needed to return to the falls and obtain the wardstones, even if it was certainly a trap. Unforunately, Devarre’s divinations revealed that some of the wardstones had been moved since the characters were last present there, but some still remained in the waterfall’s basin.
Since time was of the essence, Devarre took them to the faerie circle in which they spoke with the Conclave leaders the previous day. There, he explained they were to receieve a very precious gift. Maligorn and Aripha of the Fey Court were waiting there, along with a strangely beautiful woman made up of vines, grass and flowers. She was introduced as Keeper Corsei, a Bloduwedd fey, a new guardian of the faengard that has imprisoned the Fellnight Queen. It was explained that the current guardian, Corsei’s mother Helia, had recently been corrupted by Rhoswen and has had a hand in her freedom. The fey lamented her condition, but also realize nothing can be done about it until all the wardstones are reclaimed. To further this goal, Corsei gifted the group with a vine taken from her body, which she named “Trust of the Bloduwedd.” T
Normally, non-fey, especially those who are not in touch with nature, would never be gifted with such a powerful item. It is woven and created using the Blodeuwedd’s own vines that make up her body.
The Trust of the Blodeuwedd can allow anyone who uses it, including multiple people, to to travel the ley lines that cross the world. In this instance, the Fey have limited their use to the Verduran Forest.
Users must all stand in the centre of a faerie ring and each hold the vine. Once done, they will feel the locations of all ley lines around them. Once the destination is chosen, one of the group simply wills themself there and they shall appear in the centre of the destination faerie ring instantly. After this is complete, one flower will fall from the vine. Once all six fall, the vine’s power is expended.
Devarre and Corsei explained how potent this gift was, and the history behind it. Shockingly, they learned these “ley lines” are the foundation of the world. They are a personficiation of the world’s natural energy and flow in tandium with that in the First World. They keep the world alive, beginning and ending at thousands of faerie rings throughout Golarion.
With their potent and precious item in hand, the group used it to transition from the Conclave faerie ring to the nearest one to Dead Man’s Drop, a half-day hike through the forest. Once they arrived, they heard a scraggly call for help. Not far away was a strange, halfling-sized turtle-like creature with a head in the shape of an open bowl. After determining there was no trap, the group assisted the creature, who’s name was Dakka. It turned out Dakka was a Kappa, a rare being that inhabit streams and rivers. He encountered a group of Fellnight Spriggans who riddled him with thorns and emptied his headbowl, which must always contain water for him to move. The cruel creatures then left him to suffer before they departed.
Thomas used his create water orison to fill the headbowl again and was thanked perfusely with a turtle hug and given a gold nugget as a tribute, before the creature went on its way.
The group journied to Dead Man’s Drop and found the situation just as Devarre explained. The mist was still presaent, but the basin was much lower with water then it should be. As they climbed down, a trio of green-brambled poisonous gargoyles swooped down and attacked. Soon after, the beguiling song of the nixie almost caused several of them to longingly jump off the waterfall, but they were sparred that fate thanks to the skillfull countersong of Nessa’s music. The gargoyles sowed temporary confusion as the breathed a magical poison upon the heroes, causing them fight one another.
After a lightly-pitched battle, the characters destroyed the plant-gargoyles and a water elemental beneath the waves of the basin. Lissi saw the foresight to cast fireballs into the water, which destroyed it. The nixie surfaced from time to time to let loose accurate arrows at Thomas, but withdrew for a time.
Thanks to Nevarr’s amphibian nature, he swam into the water to retrieve the stones. After a time of unresponsiveness, Gina and Jana went to find him, using air bubble spells cast by Thomas.
They found him in an underwater cave with the wardstones and an iron lock box, bloodied but alive. He shouted out a warning to his friends when the Nixie stabbed Gina, then quickly withdrew with a hateful sneer.
The characters gathered the wardstones; 6 in all, and the lock box before returning to the surface. As they did so, they saw the mist around the falls began to disepate, allbeit slowly. Then, with haste, they began the long trek back to the faerie ring.